Android Extension Pack Graphics

Android Extension Pack

In addition to OpenGL ES 3.1, this release provides an extension pack with Java interfaces and native support for advanced graphics functionality. These extensions are treated as a single package by Android. (If the ANDROID_extension_pack_es31a extension is present, your app can assume all extensions in the package are present and enable the shading language features with a single #extension statement.)

The extension pack supports:

  • Guaranteed fragment shader support for shader storage buffers, images, and atomics (Fragment shader support is optional in OpenGL ES 3.1.)
  • Tessellation and geometry shaders
  • ASTC (LDR) texture compression format
  • Per-sample interpolation and shading
  • Different blend modes for each color attachment in a frame buffer

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